Basically, the higher difficulties don't make the A.I.s play better rather, it just gives them free stuff at the beginning of the game, and buffs their production, research, and so on. Granted, this seems to be a common issue in all strategy games, so Civ is certainly not unique in this frustration. One of my persistent frustrations with the Civilization series of games is the way that it handles difficulty levels. Despite my love for the games, this series can also really grind my gears sometimes. This game series has kept me up, one-more-turning, into the wee hours of the morning on many occasions. I've been playing it since Civ III, and even own the Fantasy Flight board game (which I also really like). Obviously, I love the Sid Meier's Civilization game franchise.
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