Some, like the original Witcher, can get by with their story and characters, even if they're ugly, poorly-designed games. I've long been of the opinion that a game can look pretty all day long, but if the gameplay is lackluster (or just plain bad or broken), the game itself will suffer. Nioh 2 checks every box I can think of - it's got the looks, the gameplay, the story, and the mechanics of a truly great game. If you love the thrill and euphoria of Soulsborne combat, I think you'll find Nioh 2 quite to your liking. It's an addicting loop, making the combat the defining piece of Nioh 2. Roll and/or sprint away to create a new gap and repeat. Close the gap with a sprint followed by a quick attack that leads you into a combo. Some enemies and bosses move at blistering speed, but so can you. Nioh 2 is the exact same, but the challenge feels fiercer and harsher this time around. If asked, I'd say the original Nioh felt closer to Bloodborne with its speed of combat and focus on dodging and countering rather than blocking. And, I daresay, it's harder - way harder. Nioh 2 presented me with one of the best challenges since I first played Dark Souls III.
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